Coursera
PaidUnderstanding User Needs
Explore Michigan’s UX research course on needs assessment, semi-structured interviews, observation and affinity analysis for understanding…
2,679 courses, tutorials and reference resources, with practical guides and direct links to the provider.
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Coursera
PaidExplore Michigan’s UX research course on needs assessment, semi-structured interviews, observation and affinity analysis for understanding…
Coursera
PaidExplore Michigan’s usability-testing course on test planning, session methods, analysis and reporting to evaluate how an interface works for…
Coursera
PaidExplore Georgia Tech’s beginner UX course on requirement gathering, alternative designs, prototypes and evaluation through a systematic…
Coursera
PaidExplore Meta’s beginner UX/UI course on research, accessibility, hierarchy and Figma wireframes and prototypes, with no development…
Coursera
PaidExplore CalArts’ UX design course on ideation, sitemaps, research, content organization and app prototyping, building on visual…
Coursera
PaidExplore IIT Guwahati’s beginner UX course on human-computer interaction, user-centered design, case examples and the stages of a design…
Coursera
PaidExplore UC San Diego’s experience-design course on research, ideation, synthesis and prototyping, connecting user observations with design…
Coursera
PaidExplore EDUCBA’s Blender introduction on workspaces, collections, transformations, materials and modeling tools, designed for newcomers to…
Coursera
PaidExplore EDUCBA’s Blender car-modeling course on references, geometry, wheels, materials, Eevee rendering and exporting a completed model to…
Coursera
PaidExplore Harry Helps’ beginner Blender course on navigation, scene organization, materials, lighting and rendering, using a supplied starter…
Udemy
PaidExplore Rob Tuytel and CG Obaid’s Blender environment course on geometry nodes, PBR textures, scene creation and volumetric skies, with…
Udemy
PaidExplore Alex Cordebard’s Blender course on modeling, animation, sculpting, materials, physics and simulations, beginning with the interface…
Udemy
PaidExplore GameDev.tv’s Blender 5.1 environment course on game assets, texturing, PBR materials and scene workflows, with no previous modeling…
Udemy
PaidExplore Julien Deville’s Blender 4.4 course on modeling, shaders, lighting, animation, rigging and geometry nodes, with good computer skills…
Udemy
PaidExplore Alex Cordebard’s Blender Geometry Nodes course on node settings, procedural assets and scene creation, with Blender installed to…
Udemy
PaidExplore 3D Tudor’s Blender 3 course on medieval farmstead assets, UVs, texture painting, geometry nodes and rendering through an environment…
Coursera
PaidExplore Colorado Boulder’s typography course on type history, fonts, text, leading, kerning and tracking, with a focus on communicating…
Coursera
PaidExplore Colorado Boulder’s course on print and digital design, branding, production considerations and user experience when working with…
Coursera
PaidExplore Colorado Boulder’s beginner graphic-design course on visual communication, design elements, principles and the process behind…
Coursera
PaidExplore David Underwood’s Colorado Boulder graphic-design course on grids, typography, color, composition and revision for presentations and…
Coursera
PaidExplore Adobe’s beginner course on Illustrator AI tools, vector artwork, patterns, prompting and generative recolor, with no AI or coding…
Udemy
PaidExplore Lindsay Marsh’s graphic-design course on theory, Photoshop, Illustrator, InDesign, branding and practical print and digital design…
Udemy
PaidExplore Lindsay Marsh’s intermediate design course on logos, packaging, infographics and portfolio projects, with basic Adobe application…
Udemy
PaidExplore Derrick Mitchell’s beginner graphic-design bootcamp on Photoshop, Illustrator, InDesign and practical logos, business cards,…