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EDUCBA — EDUCBA

Unreal Engine Game Design: Build, Implement & Optimize

Implement maze logic, teleports, enemy states, navigation and a responsive HUD in EDUCBA’s applied Unreal Engine Blueprints course.

PaidIntermediate10+ hoursEnglishCertificateGame Design
Go to course

Opens on the provider’s site. Check current access and certificate terms there.

Course overview

EDUCBA develops gameplay systems for a maze-based Unreal Engine project. The four modules connect collectibles and win conditions with teleports, player respawning, enemy states, navigation and HUD information. Demonstrations and assignments make it an implementation course within game design, rather than a general survey of engine features.

What you will learn

  • Implement maze progression and respawn logic
  • Coordinate enemy states and navigation
  • Connect gameplay information to a HUD

Who this suits

The Intermediate label fits learners comfortable with Unreal Engine and basic Blueprints. The lessons focus on extending gameplay systems, so a first-time engine user should build navigation and visual-scripting foundations beforehand.

Before you enroll

The page suggests two weeks at ten hours weekly; module estimates total roughly fifteen hours. Neither figure is video duration alone. Test transitions between states carefully, particularly when the player loses, restarts or completes a level. Recreate the mechanics with original art and names rather than treating the recognizable maze-game example as a licensed commercial template.

Coursera offers paid enrollment or subscription access. Check the enrollment screen for assessment and certificate terms, trials and any financial-aid options. Provider access terms can change; review them before paying.

Put it into practice

Create an original small maze with two enemy behaviors and a visible score. Test restart, victory and failure repeatedly, and record any state that leaves the HUD or enemy behavior inconsistent.

Source and review

This overview is based on the provider's published information, checked on . It is an editorial assessment, not a claim that we completed the resource. Time filters are approximate study ranges; projects and exercises can take longer.

View the curriculum and current access options at Coursera.

How YellowCourse describes and checks learning resources.

At a glance

Provider
Coursera
Learning format
Course
Price
Paid
Level
Intermediate
Study time (approx.)
10+ hours
Language
English
Certificate
Available; check provider terms
Created by
EDUCBA — EDUCBA
Category
Game Design
Page updated
12 Oct 2026