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Epic Games — Christopher Main

User Experience in Game Design

Study game loops, interfaces and accessibility with Epic Games, examining how player goals and feedback shape the experience of a game.

PaidBeginner4–10 hoursEnglishCertificateGame Design
Go to course

Opens on the provider’s site. Check current access and certificate terms there.

Course overview

Christopher Main and Christen Main focus on the player’s experience across interfaces, objectives and repeated actions. Four modules examine UX principles, accessibility, categories of game experience and loops at different timescales. Assignments encourage learners to connect those concepts to decisions about a proposed game.

What you will learn

  • Analyze player goals across a game loop
  • Identify interface and accessibility considerations
  • Relate feedback to gameplay objectives

Who this suits

The provider lists Beginner and no required prior experience, but recommends its preceding four game-design courses. Learners with some game or Unreal Engine familiarity will have more context for the examples.

Before you enroll

The approximately ten-hour workload includes discussion and assessed work. This is one course within a larger certificate pathway. Accessibility is a design and testing responsibility: a checklist or completion certificate does not demonstrate that an interface works for every player. Plan to gather feedback from people with different needs.

Coursera offers paid enrollment or subscription access. Check the enrollment screen for assessment and certificate terms, trials and any financial-aid options. Provider access terms can change; review them before paying.

Put it into practice

Map the first five minutes of a small game. Identify its immediate and longer-term goals, inspect how it communicates progress, and propose an alternative cue that does not rely on color alone.

Source and review

This overview is based on the provider's published information, checked on . It is an editorial assessment, not a claim that we completed the resource. Time filters are approximate study ranges; projects and exercises can take longer.

View the curriculum and current access options at Coursera.

How YellowCourse describes and checks learning resources.

At a glance

Provider
Coursera
Learning format
Course
Price
Paid
Level
Beginner
Study time (approx.)
4–10 hours
Language
English
Certificate
Available; check provider terms
Created by
Epic Games — Christopher Main
Category
Game Design
Page updated
12 Oct 2026